You know who’s going to win today? Not Hull.
Manchester United FTW!!
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You know who’s going to win today? Not Hull.
Manchester United FTW!!
There are 0 comments on this article.
Despite rumors in February, somehow I missed the BBC’s announcement in July that Dr. Who, Seasons I, II, and III, would be released on iTunes. Season IV isn’t yet available, nor are any of the original series.

Still, having Christopher Eccleston and David Tennant on my iPhone is pretty darn cool.
I’m interested to know if the available episodes are the uncut originals. I’d read that several episodes that ran on the SciFi Channel were butchered in order to fit the time slot.
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“The main reason: the iphone.”
Read more here: arstechnica.com, battellemedia.com
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Help me feed my head. Are you listening to any good podcasts? I want to know. Drop your suggestions in the comments below. Thanks!
I’ve always had a more than healthy appetite for information about infectious disease and epidemiolgy, something I squarely blame on past conversations with Dr. R. K. Anderson DVM, Diplomate ACVB and ACVPM.
I had the good fortune of working under his tutelage while employed as the Gentle Leader Product Manager at Premier Pet Products many years ago.
The appeal of the subject matter comes from its seeming unpredictability and follows the observations on the world made by Heraclitus (Greek philosopher c.535 BC - 475 BC)—that everything flows, nothing stands still. The infectious disease process is always shifting and adapting, giving constant rise to new challenges for healthcare professionals and for me, it represents an easily understood model of change and adaptability when modeling other behavioural systems—be they personal, business, or otherwise.
This past weekend, I scoured the internet looking for interesting podcasts on the subject matter and stumbled across several excellent resources, including those from the CDC and what’s turned out to be a real gem from Marc Crislip (who incidentally doesn’t understand those black glasses that everyone is wearing these days) called Persiflagers Infectious Disease Podcast.
The podcast comes with the following black box warning, letting you know this isn’t your standard medical fare (thank goodness):
The following podcasts may include sarcastic comments, snide asides, and rants off the topic of infectious diseases and may cover political, societal, and popular culture concerns. I think it is part of the charm of the podcasts, but if your aesthetic sensibilities preclude listening to commentary suggesting that, oh, I don’t know, the President’s policies are retarded and dangerous, then these podcasts may not be your cup of tea and you should go elsewhere. But you can’t say you were not warned.
In yesterday’s podcast, Marc covered a number of great topics including:
* Alternative thresholds for initiating HIV treatment
* Asymptomatic shedding of the Herpes Simplex Virus in the oral cavity (do you know where that mouth has been?)
* Adenovirus serotype 14 and the fun it’s causing in conjuction with this year’s influenza outbreak
* Candidaemia and the risk of intraocular infection
...and so much more.
If you’re looking for good info on emerging or infectious diseases, I can highly recommend the offerings from the CDC but Marc’s Persiflagers Infectious Disease Podcast is a must-listen if you love a bit of wit and snark served up with your info.
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Please be true. Please be true. Please be true. The thought of being able to catch up on episodes of Dr. Who on my iPhone while I ride the bus to work is almost too much to bear.
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Wired’s Fred Vogelstein has an excellent piece on the backstory of the iPhone detailing the failures of the ROCKR, secret meetings in Vegas with Stan Sigman, AT&T’s king of wireless, and tense moments involving baseball bats within Apple that led up to the release of a working product.
It also sheds light on the level of financial and quality assurance commitments Apple makes when they develop a product.
To ensure the iPhone’s tiny antenna could do its job effectively, Apple spent millions buying and assembling special robot-equipped testing rooms. To make sure the iPhone didn’t generate too much radiation, Apple built models of human heads — complete with goo to simulate brain density — and measured the effects. To predict the iPhone’s performance on a network, Apple engineers bought nearly a dozen server-sized radio-frequency simulators for millions of dollars apiece. Even Apple’s experience designing screens for iPods didn’t help the company design the iPhone screen, as Jobs discovered while toting a prototype in his pocket: To minimize scratching, the touchscreen needed to be made of glass, not hard plastic like on the iPod. One insider estimates that Apple spent roughly $150 million building the iPhone.
The Untold Story: How the iPhone Blew Up the Wireless Industry
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© 2009 Tripp Fenderson. All Rights Reserved.
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