Guess why Google owns mobile search

Posted on June 18, 2008
Filed Under: iPhone, Work
Tagged: google, iphone, mobile, search

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“The main reason: the iphone.”

Read more here:  arstechnica.com, battellemedia.com

Mobile news from the AP

Posted on April 19, 2008
Filed Under: Work
Tagged: ap, iphone, media, mobile, news

Am I missing something here? Does the newly announced Mobile News Network from the AP actually add any value to my mobile experience?

The AP is going mobile. The nonprofit news cooperative, which recently beefed up its entertainment news staff, announced the formation of the Mobile News Network, which will deliver news to smart phones including Apple’s iPhone.

The AP’s CEO, Tom Curley, went on to state in Monday’s announcement that “the Mobile News Network will provide a national platform for smart-phone users to access local content from brands they trust.”

Note to Tom and the rest of the AP staff: I already get international, national, and local news from you on my iPhone (http://news.google.com/m). What’s more, I’m able to customize the results, meaning I don’t have to read the trash churned out by your “recently beefed up its entertainment news staff”.

If companies are going to come out with new product announcements, they darned well ought to be able to explain what they’re doing, why they’re doing it, and what value it provides to the customer. Perhaps the AP needs to hire someone with some PR skills.

Dr. Who coming to my iPhone?

Posted on February 23, 2008
Filed Under: iPhone
Tagged: bbc, dr. who, iphone, itunes, video

Dr. Who

Please be true. Please be true. Please be true. The thought of being able to catch up on episodes of Dr. Who on my iPhone while I ride the bus to work is almost too much to bear.

The iPhone backstory

Posted on January 13, 2008
Filed Under: iPhone
Tagged: iphone

Wired’s Fred Vogelstein has an excellent piece on the backstory of the iPhone detailing the failures of the ROCKR, secret meetings in Vegas with Stan Sigman, AT&T’s king of wireless, and tense moments involving baseball bats within Apple that led up to the release of a working product.

It also sheds light on the level of financial and quality assurance commitments Apple makes when they develop a product.

To ensure the iPhone’s tiny antenna could do its job effectively, Apple spent millions buying and assembling special robot-equipped testing rooms. To make sure the iPhone didn’t generate too much radiation, Apple built models of human heads — complete with goo to simulate brain density — and measured the effects. To predict the iPhone’s performance on a network, Apple engineers bought nearly a dozen server-sized radio-frequency simulators for millions of dollars apiece. Even Apple’s experience designing screens for iPods didn’t help the company design the iPhone screen, as Jobs discovered while toting a prototype in his pocket: To minimize scratching, the touchscreen needed to be made of glass, not hard plastic like on the iPod. One insider estimates that Apple spent roughly $150 million building the iPhone.

The Untold Story: How the iPhone Blew Up the Wireless Industry

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